Added compatibility with V-Ray Next Update 1.
Improved stability with V-Ray IPR and added several improvement, including:
Added support for Viewport IPR mode.
Items now can be edited on Custom Edit mode while using V-Ray IPR.
Forest Color’s randomise by Element mode now works during IPR mode even when Display mode is set to Proxy.
Fixed a crash that occurred when hiding or isolating objects during a V-Ray IPR render.
When rendering using IPR mode in Corona, Forest Pack objects no longer disappear in the viewports.
Network Licenses are now released on New File and Reset events in Max.
Improved scattering performance and memory usage with small/medium distributions.
Improved performance when loading objects with high material ID values.
“LibraryDir” and “EffectsDir” can now be defined using environment variables (ITOO_SOFTWARE_FOREST_PACK_PRO_LIBRARYDIR, ITOO_SOFTWARE_FOREST_PACK_PRO_EFFECTSDIR ). They accept a single path entry.
Fixed the alignment of the first item on closed splines when using Distribution by Path mode.
Fixed Distribution by Path using spacing zero generates the maximum number of items defined on Display limits.
Fixed an issue where animated Effects parameters were not updating correctly.
Fixed an error that occurred when configuration is defined by environment variables, but the HKCU registry branch doesn’t exist.
Fixed performance issue loading objects with high material ID values.
Fixed a crash that occurred when adding items in Custom Edit when Geometry List is empty.
Fixed a bug computing the hierarchy of Elements in Custom Objects (used for Forest Color/Edge Mode).