HomeForumsPlugins / ScriptsVray 3 SP3 for 3dsMax 2016-2012 (Dongle Extreme)

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  • #7433
    adminadmin
    Keymaster

    A slap But those who trespass against us, and copied to the envious who still are not aware who leads the protection of Vray from SP3a version, once again, with pride we introduce:

    Vray 3.30.03 for 3dsMax 2016-2012 (Dongle Extreme)

    What is Dongle Extreme advantages?

    ☻ Not more fucking DDls
    ☻ This work like a real dongle, so, forget jumps or strange artifacts
    ☻ it work to ALL previous Vray release
    ☻ Unique system of protection against leakage, only you can enjoy the advantages of the new Vray hand only professional community of 3D artists. The competition may not reach.

    ☻ easy installation, one click!

    ☻ Maximun speed like legal license:

    ☻ Perfect VrayRT CPU or GPU:

    ☻ Revolutionary, unique, exclusive, new! totally different from what it once was!

    ☻ Hiper easy Distributive rendering setting

    Thanks to trusted members for the support, specially to donor installers (bow) and hackers (flex)

    ENJOY!

    Note: please guys, post your test 😉

    #7437
    adminadmin
    Keymaster

    New in V-Ray 3.3

    New feature

    Render most scenes up to 20-50% faster with V-Ray 3.3 for 3ds Max! V-Ray 3.3 for 3ds Max introduces new variance-based adaptive sampling for quick setup, uniform noise distribution, and higher quality images – with less dependence on settings for lights and materials.

    Variance-based adaptive sampler (VBAS)
    ☻ Better sampling of dark areas and faster sampling of overbright areas
    ☻ More consistent noise detection
    ☻ Final image quality is less dependent on materials and lights settings
    ☻ Improved alpha channel sampling – especially in scenes with depth of field and motion blur
    ☻ Works in bucket and progressive rendering modes

    Other new V-Ray 3.3 for 3ds Max features include:

    New Global Defaults
    ☻ Variance-based adaptive sampler enabled by default
    ☻ Automatic sampling of lights and materials – removing the need to set subdivisions manually

    Ray Traced Rounded Corners
    ☻ Perfectly smooth edges at render time with no additional modeling – based on licensed technology from NVIDIA
    ☻ Advanced edge detection with support for concave and convex surfaces simultaneously
    ☻ Works with separate objects, VRayProxy objects, displaced objects etc.

    New Sky Model and Aerial Perspective
    ☻ Hosek sky model to simulate more natural looking skies
    ☻ Ground color option for VRaySun and VRaySky
    ☻ Aerial perspective for efficient and realistic atmospheric depth

    Triplanar Mapping
    ☻ Fast seamless textures without UVs
    ☻ Control over edge blending and texture parameters, including randomization
    ☻ Works on procedural geometry

    Improved V-Ray Clipper with Render-Time Booleans
    ☻ Supports cutaways using any arbitrary mesh

    Stochastic Flakes
    Ultra-realistic materials with sparkle effects like snow, sand, and car paints

    Updated Features

    Global Illumination
    ☻ More robust handling of reflective GI caustics, better light propagation, and more natural illumination of interior scenes
    ☻ Distributed light cache for faster calculations with distributed rendering

    GPU Rendering
    ☻ More texture nodes – MultiTexture, VRayMultiSubTex, ColorCorrection etc.
    ☻ Proxy objects with hair and particles
    ☻ VRayFur and VRayPlane objects
    ☻ Light include/exclude lists

    Progressive Sampler
    ☻ Dynamic noise threshold leads to more uniform noise distribution
    ☻ Improved sub-pixel filtering
    ☻ Improved CPU utilization

    Volume Rendering
    ☻ Faster volume rendering with probabilistic sampling

    Geometry
    ☻ Faster rendering of proxy objects and instances
    ☻ Faster rendering with Forest Pack Pro

    V-Ray Frame Buffer
    ☻ Compare V-Ray settings
    ☻ Load color corrections
    ☻ Save LUT files

    #7439
    tresdeviztresdeviz
    Participant

    enhancements that accelerate workflow by reducing render times while the noise.

    Thanks to all how make this possible.

    #7440
    OdysseusOdysseus
    Participant

    Nice one, thanks very much for all of the hard work guys. Dongle extreme works great 😀

    #7441
    gianntegiannte
    Participant

    Awesome, great new features..!!

    Thanks guys..

    #7442
    jaspjasp
    Participant

    Great update! Thank’s CGI team!

    #7444
    adminadmin
    Keymaster

    to members that ask me about time renders:

    Vray 3.20.03 time: 6m 1.9s

    Vray 3.30.03 time: 4m 10.6s

    #7445
    aldimaaldima
    Participant

    many thanks (Dongle Extreme) works great thanks to everyone who made this possible

    #7447
    aldimaaldima
    Participant

    (Dongle Extreme) is great, works perfectly, and vray 3.3 and (VRayAerialPerspective) to admosfera one picture speaks for itself. thank you very much for CGI Community and everyone involved for making this possible

    #7448
    aldimaaldima
    Participant

    (Dongle Extreme) is great, works perfectly, and vray 3.3 and (VRayAerialPerspective) to admosfera one picture speaks for itself. thank you very much for CGI Community and everyone involved for making this possible

    • This reply was modified 4 years, 9 months ago by aldimaaldima.
    • This reply was modified 4 years, 9 months ago by aldimaaldima.
    #7451
    LeParkourLeParkour
    Participant

    Thanks so much !

    #7452
    roditiroditi
    Participant

    I would like to thank all envolvdos in this update of the V -ray ! CGI is always in front ! Unstoppable !
    Thank you very much Esanti throughout its commitment to this community ! CGI is the best!

    #7453
    aldimaaldima
    Participant

    vray 3.3 faster working with forest itoo found only in 15 minutes
    resolution of 2000 x 1500 and VFB 2.62

    100% recommended the Dogle Extreme is fantastic.

    #7455
    aldimaaldima
    Participant

    #7462
    CatvicsebCatvicseb
    Participant

    oh yeah! CGI is unbeatable!! Great work as usual 😀

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