August 1, 2018 at 12:24 pm #9155August 1, 2018 at 12:41 pm #9156tresdevizParticipant
Thanks again for this new update iTooSoft | Forest Pack Pro v6 and thanks to all member who make this possible!!August 2, 2018 at 9:39 am #9158aldimaParticipant
the best community
cgi community, thanks for the itoo forest 6 and all that make it possible many thanksAugust 2, 2018 at 10:31 am #9163RQC412Participant
thanks CGi for the update nice workAugust 2, 2018 at 1:05 pm #9167MegaCreatorModerator
Great update, as always the CGI community number one
Thank you allAugust 4, 2018 at 8:07 pm #9168
Thanks for the update! awesomeAugust 7, 2018 at 9:17 am #9169byvisualParticipant
Great community. Thank you CGIcommunity.November 9, 2018 at 3:59 pm #9265CJ2207Participant
Thank you to all donors and CGICommunity for this great work…!!!January 25, 2019 at 8:39 pm #9489
Thanks CGI for free update to FP 6.1.2!January 31, 2019 at 1:23 pm #9503
Hey buyers! Forest Pack 6.1.5 is out!
Added compatibility with V-Ray Next Update 1.
Improved stability with V-Ray IPR and added several improvement, including:
Added support for Viewport IPR mode.
Items now can be edited on Custom Edit mode while using V-Ray IPR.
Forest Color’s randomise by Element mode now works during IPR mode even when Display mode is set to Proxy.
Fixed a crash that occurred when hiding or isolating objects during a V-Ray IPR render.
When rendering using IPR mode in Corona, Forest Pack objects no longer disappear in the viewports.
Network Licenses are now released on New File and Reset events in Max.
Improved scattering performance and memory usage with small/medium distributions.
Improved performance when loading objects with high material ID values.
“LibraryDir” and “EffectsDir” can now be defined using environment variables (ITOO_SOFTWARE_FOREST_PACK_PRO_LIBRARYDIR, ITOO_SOFTWARE_FOREST_PACK_PRO_EFFECTSDIR ). They accept a single path entry.
Fixed the alignment of the first item on closed splines when using Distribution by Path mode.
Fixed Distribution by Path using spacing zero generates the maximum number of items defined on Display limits.
Fixed an issue where animated Effects parameters were not updating correctly.
Fixed an error that occurred when configuration is defined by environment variables, but the HKCU registry branch doesn’t exist.
Fixed performance issue loading objects with high material ID values.
Fixed a crash that occurred when adding items in Custom Edit when Geometry List is empty.
Fixed a bug computing the hierarchy of Elements in Custom Objects (used for Forest Color/Edge Mode).January 31, 2019 at 1:27 pm #9505
Thanks CGI for free update to FP 6.1.5!January 31, 2019 at 1:30 pm #9506aldimaParticipant
Thanks CGI for free update to FP 6.1.5!February 1, 2019 at 8:12 am #9507tresdevizParticipant
Thanks for the new update of Forest Pack 6.1.5 totally free!!February 1, 2019 at 8:32 am #9508YosemiteParticipant
Many thanks for the update to 6.1.5 version of ForestPack! It is an awesome plugin!March 3, 2019 at 7:02 am #9565
Forest Pack 6.1.6
* Fixed critical bug in multithreaded scattering processes.
* Added support for 3DS Max 2012, which was removed in FP 6.1.5.
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